Showing posts with label Batman Arkham Origins. Show all posts
Showing posts with label Batman Arkham Origins. Show all posts

Monday, 15 June 2015

Walkthrough: Batman Arkahm Origins - Part 33



We've hit the end of the main story line. In our fight with Bane, he directly injected himself with venom creating an even bigger monster nearly impervious to pain. How will we defeat him? Once we do beat him, there's just one person we have to bring down. How will it all end with the Joker? Thanks to those of you who have been following along. I'll be continuing later with this game finishing some of the side missions and other tasks that remained open.

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Walkthrough: Batman Arkahm Origins - Part 32



We finally get to the Joker, but he's got a little surprise waiting for us. His name is Bane. The Joker puts Batman in a predicament where either Batman dies, the Joker dies, or Bane dies. Who will he choose or how will he get out of it?

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Walkthrough: Batman Arkahm Origins - Part 30



Bane has infiltrated the Bat Cave. What kind of shape will we find Alfred in? Is he going to make it? After regrouping, Batman hears something over the radio. The Joker is causing chaos at Blackgate Prison. Time to end this once and for all!

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Walkthrough: Batman Arkahm Origins - Part 31



We go deeper into Blackgate Prison in our search for the Joker. He's got a few hostages tied up including a certain doctor who seems to side with him more than with us.

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Walkthrough: Batman Arkahm Origins - Part 28



We continue below the bridge trying to disable more explosives. As we make our way around, it gets a little difficult with the bridge being trashed above. When we reach out to Gordon, he refuses to help and still sees us as more of a criminal interfering with the police work.

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Walkthrough: Batman Arkahm Origins - Part 29



We've now disabled 3 out of 4 bombs when we are interrupted by a certain Firefly. Watch as the battle plays out on the bridge. Will we be able to get the 4th bomb before Firefly pulls the trigger? Also, new alliances are formed.

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Tuesday, 2 June 2015

Walkthrough: Batman Arkahm Origins - Part 25



Batman is back on the hunt for Bane. He heads to the sewers and while there finds some information regarding the venom formula Bane uses. It increases strength but causes memory loss.

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Walkthrough: Batman Arkahm Origins - Part 26



It looks like Bane is onto us. He knows Bruce Wayne is Batman. Alfred could be in trouble. As we head back to the Batcave to make sure he's ok, Firefly has decided he wants to collect the ransom on Batman and holds hostages on the Gotham Bridge. We head over to stop Firefly, but will it be enough time to get back to the Batcave and make sure Alfred is ok too?

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Walkthrough: Batman Arkahm Origins - Part 27



We're at the bridge to stop Firefly. Gordon isn't cooperating with us. We head down to the boiler room to see if we can find these bombs that Firefly has set around the bridge. After asking some of his henchmen "nicely" they let us know where to find the four bombs and we disarm the first. One down, three to go!

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Walkthrough: Batman Arkahm Origins - Part 24



After putting the Joker behind bars, Batman heads back to the Batcave. While there he picks up a new weapon to add to his arsenal. As he gets ready to head back out, Alfred tries to stop him. He's had enough!

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Wednesday, 20 May 2015

Walkthrough: Batman Arkham Origins Part XXIII



Batman has finally reached the penthouse where Bane and the Joker are waiting for him. We have a long battle with Bane. Afterward, when the Joker is sent to Blackgate, he meets a young impressionable psychiatrist who listens to his side of the story.

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Tuesday, 19 May 2015

Walkthrough: Batman Arkham Origins Part XXII



We continue our way up to the top of the Royal Hotel. The Joker set a trap where an explosion goes off a bit prematurely forcing Batman to jump out a window and hang onto a news chopper putting him on live tv. Meanwhile as he continues to take out henchmen, Bane has replaced some of Joker's men with his own.

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Walkthrough: Batman Arkham Origins Part XXI



The Joker is in the penthouse of the Royal Hotel. As we make our way see what chaos he's created in the hotel. Why is there an amusement park in the hotel?

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Monday, 18 May 2015

Walkthrough: Batman Arkham Origins Part XX



We continue in the Royal Hotel as we make our way through the hotel lobby. We get to the security room where we see the Joker having a meeting of the minds with some of the remaining villains looking to cash in on capturing Batman. Will Electrocutioner get his second chance?

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Walkthrough: Batman Arkham Origins Part XVIII



In video 18 of the walkthrough we find Sionis tied up in his office. We cut him down to get information on where the Joker is, but are interrupted by another assassin. Say hello to Copperhead!

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Walkthrough: Batman Arkham Origins Part XIX



Now that we've apprehended Copperhead it's back to the task at hand, finding the Joker. We follow the electromagnetic signal from the Electrocutioner's gloves which leads us to the Royal Hotel.

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Walkthrough: Batman Arkham Origins Part XVII



In the 17th video we continue further into the Loading Bay. The Joker has Sionis somewhere in there. Meanwhile somebody has been poisoning people.

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Walkthrough: Batman Arkham Origins Part XV



We take a detour from the main story line in this 15th video of this Arkham Origins walkthrough. Here we go after the Mad Hatter, but he has a little surprise waiting for Batman. Check out the Bat's trip through Wonderland.

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Walkthrough: Batman Arkham Origins Part XVI



We get back on the main story line as we head over to the Steel Mill continuing our search for the Joker. While there we hear some henchmen in Black Mask's office questioning the Joker vs Black Mask's methods

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Friday, 15 May 2015

Walkthrough: Batman Arkham Origins Part XIV



In this 14th video of Arkham Origins, we head over to the Gotham Bank in search of the Joker. Batman finds a crazy surprise when he finds Black Mask.

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